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Winter Lantern (Bloodborne)

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# Simple IK rig. No addons required. Done in Blender v4.4.1. **I'm a novice when it comes to rigging! Don't expect perfection!** My goodness. I forgot how many moving parts Winter Lantern has. I tried my best! I decided to give the head, eyes and eyelids each a wave modifier to somewhat achieve the pulsating effect you see in-game. This obviously could be done a lot better but I thought it looked decent enough to keep. You can adjust the wave strength or toggle it off by clicking the body/eyelids mesh and then going to the modifier tab. If you…

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